The only “cheat” I have seen for the game thus far, and here it is…
USA Extreme bike
At the “Game Mode” screen, press Right, Up, B(2), A, B, Up, B(2), A to unlock the USA Extreme bike.
by David
The only “cheat” I have seen for the game thus far, and here it is…
USA Extreme bike
At the “Game Mode” screen, press Right, Up, B(2), A, B, Up, B(2), A to unlock the USA Extreme bike.
by David
Reversals Strategy
It is possible to reverse a:
Low attack by pressing Down/Away + X.
Mid-level punch by pressing Away + X.
Mid-level kick by pressing Forward + X.
High attack or jumping attack by pressing Up/Away + X.
Do not rely on just reversals. In prior games in the series, you could count on a fair percentage of your damage coming from reversals, however their impact has been somewhat slimmed down in Dead Or Alive 4. They do less damage than before; use them more as an effective stop to your opponent’s attacks, as opposed to the primary source of your own damage dealing.
If you’re reversal timing seems off, it is probably because you have roughly half the time available to successfully counter an attack as you did before. There is just a fraction of a second now to pull off a reversal. Use Sparring mode to practice your reversal timing if you are having trouble with it.
A successful reversal paralyzes your opponent. They are unable to do anything for a second or two, making them vulnerable to ground attacks. Make sure you have your character’s ground specific attacks (for example, Jann Lee’s stomp) memorized so you can take full advantage of the opportunity.
Context-sensitivity strategy
Use the environments to your advantage by not just knocking someone through a window or down a staircase, but also by employing context-sensitive actions. For example, you can leap over a barrier towards an opponent and lay down a special attack, use special acrobatic moves off of walls, and context-sensitive throws near hillsides and stairways. You need to practice extensively with your favorite characters to make good and strategic use of these moves, but they are worth the extra effort.
Patterns strategy
Recognizing patterns does a lot for you. Online players tend to fall in love with specific combos, which can be thwarted at the beginning by beating them to the punch (or kick), or countered at the end with a reversal since the last move can usually be predicted.
Make sure to mix things up as much as possible. Remember, many combos start out the same but can end very differently. Try to make sure you change up not only your combos, but the ends of each combo to keep your enemy on their toes.
Separate Entities Strategy
Each fighter offers their own unique style. Do not think that just because you are dominant with Bayman that you will find equal success with Bass (or Spartan-458, for that matter). Treat each character as separate entities and you will find more success.
Sparring Strategy
Use Sparring mode to learn each characters strengths and weaknesses, and master their litany of combos. You can choose any stage you have unlocked and spar against any character you want, but you can also set specific actions for your opponent to undertake and even select which stance they use. You can also go through each combo one by one, setting the game up so it ticks each combo and move off the list as you successfully complete it.
by David
Cheat Mode
Enter “ShovelFighter” as a case-sensitive profile name to unlock all levels and additional content usually unlocked through earning achievements.
Sprinting
Sprinting is not that useful on stairs; save it for level surfaces.
Guns
It is best to save all guns for fights against multiple enemies or an exceptionally tough enemy. Particularly weak enemies can be finished off with a combination of the Taser and kicks instead.
Big Melee Weapons
To use big melee weapons effectively, practice hanging back, then veering ahead far enough to hit your enemy with your weapon. Then, drift back. This makes the most of your weapons’ superior reach and keeps you away from your opponents’ faster weapons.
Strategic Dropping
Drop important weapons and tools near distinctive objects or in easy-to-find spots. By doing this, you will not have to search for them later.
by David
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Becoming Baaaad (8 points): Become a Sheep-Clyde.
Absurd Amphibian (10 points): Become a Frog-Clyde.
Battle Addict (12 points): Play Versus mode.
Poultry Party (12 points): Become a Chicken-Clyde.
Ancestorial Antics (14 points): Become an Ape-Clyde.
Kenn Collection (15 points): Collect 50 cloned Killer Kenn Action Figures.
D.N.Ain’t (16 points): Become a Mutant-Clyde.
Dupliclone Dash (18 points): Successfully complete levels 1 to 24 and 10 Challenge levels under the goal time.
Foolish Freedom (20 points): Exit 75 clones through the ventilation shafts.
King Clyde (20 points): Successfully complete all of Super-Challenge levels.
Killer Kudos (25 points): Collect 100 cloned Killer Kenn Action Figures.
Master of all Clyde-Dumb (30 points): Successfully complete the game.
by Jackzooki
Flickr is one of the poster-boys (or girls) of Web 2.0. There’s the community-driven content, the tagging, and yes, the weird-sounding name (flicker without the “e”). And of course, it helps that Flickr used to be this small startup that was acquired by one of the Internet’s giants, Yahoo!.
What differentiates Flickr from the multitude of the Web’s other photo-sharing and storing services is the community nature. Flickr users are generally connected individuals, who can link to contacts, form groups, and create meaningful discussions. This is probably why it’s the most popular photo-sharing outfit out there.
But of course, there’s Google. And we know that whatever service is already available online, Google will have something to challenge that, and usually succeed at it. Take Gmail, for example. It came late in the webmail game, but it’s hot, and it gave features and functionalities that other webmail service providers could only dream of (2.5 Gigs of space? Wow!).
So talking about Flickr, Google has recently launched its web application for its not-as-popular-as-Flickr Picasa photo album software, dubbed Picasa Web Albums. As usual, it’s in “beta” and for now only by-invitation.
Here are initial looks.
A few things I have seen that I am not fond of. First of all, it appears that it will only support JPEG formatted images. I tried uploading GIF and PNG images, and was given a warning that the image was not a valid JPEG. With Flickr, I can upload PNG, GIF and JPEG, which is nice since my screenshots are saved as PNG.
…
Aside from those minor issues, it was pretty easy to set up the album and upload the photos. It has a pretty good interface, showing your storage capacity used and available. It will let you rotate images to correctly display their orientation, resize the thumbnails and rearrange the order the photos appear in the album.You can send invitations via e-mail to those you want to share your album with. For a visitor looking at the gallery, they can view the images in a full-browser slideshow, zoom in on them, and subscribe to an RSS feed for the entire gallery or for specific albums.
CNet reviewed the service, too, and was quite disappointed of the loose integration between Picasa and Piasa Web.
There’s a bigger issue I have with this service: It’s one-way. Once you upload photos from Picasa to Picasa Web Albums, there’s no link between them. If you write a caption or delete a photo on your PC, nothing changes on your online album (or vice versa). I’m spoiled by the technology of Sharpcast and Phanfare, both of which feature live synchronization between media files on your PCs and your online albums. I think synchronization is the only way to go if you’re going to have the same images online and on your PC. I’m disappointed that Google did not more tightly integrate their Picasa software and Web service.
Here are several big gripes, as echoed by this short review at Pinoytechblog:
Google’s Picasa Web does not bring anything new to the table. And 250MB of space? Flickr provides unlimited space and Photobucket provides 1GB of space. Plus no tagging.
We’re quite disappointed with Google. 250MB of space? No tags? This will not even be enough for the casual album users, especially at today’s camera resolutions. Flickr’s free accounts may have limited uploads per month, but the storage space is unlimited (it’s storage versus bandwidth, and I’d go for storage in this case!). And tagging is great for those searches and for connecting with people with the same interests in terms of subject and photos.
It’s a thumbs down for Google on this one. They could’ve made Picasa Web Albums a good contender against Flickr. It’s like a 900-pound gorilla against another 900-pound gorilla–but in this case, one has got more bananas in its arsenal!
by David
The EA Community event held recently at Microsoft studios was an opportunity for a few people to ask Peter Moore some questions. Gamertag Radio recorded it, and Next Generation gives up a nice summary of the most important questions and their answers.
One of the things that stood out in the Q&A session was the fact that Moore thinks the Xbox 360 controller is far to complext for entry level gamers.
“…Shoulder buttons, triggers, analog sticks, d-pads, I mean, there’s a lot going on there when you compare it to the old Atari 2600 button-and-stick, which everybody could pick up and have some fun with.”
Continuing on the same subject, he also said:
“Clearly, I think that the Wii is trying to get back to those days, although when I picked it up, I was surprised how much stuff there is on there, and it took me a while even then to get going on those things. I’m a huge fan of any kind of innovation you can try and do that will make a broader reach for games, because as an industry we’ve got to do that. We’ve got to bring more people in that are currently maybe intimidated when they look at that controller.
“I look even in my house… there’s no way that my 14-year-old daughter can really grasp [the standard controller]. She loves to play racing games, but that’s about it. And she’s frustrated because of the button configurations and the use of triggers–she just doesn’t quite get it.
“We’re doing a lot of stuff there. Nothing that we’re ready to talk about, and we’re not going to force anything that is not going to be intuitive and innovative.”
Don’t be surprised if more ways of interfacing with the Xbox 360 come out sometime during its life.
by David
It is all still rumour and speculation, but everyone knows that Microsoft had to do something when the PlayStation 3 comes out to continue to work on expanding their competitive edge, but now that the Xbox 360 hardware team are busy redesigning the chips provided to the Xbox 360 by ATI and IBM, you might just see a price cut around Chrismas this year.
The rumour is that the Xbox 360 will drop by almost $100, but I, personally, expect it to be closer to the $50 mark, as a $100 price drop only one year after being on the market is a bit absurd. [unless of course Microsoft gives me $100 back or something for supporting them early on.]
If this rumour holds true, you will be able to grab an Xbox 360 for half the price of the PS3 and that will put Microsoft in a great position over 2007, going into the console war.
Source: News4Gamers
by David
While the Xbox 360 is pretty powerful, it takes a fair bit of power to make it that way. A recent graph is running around showing the cost to run various consoles, and currently the Xbox 360 is the most power hungry machine. A few interesting things on the chart. It looks like the PS2 and Xbox 360 use the same amount of electricity through what is called a trickle charge, or leaked charge. This is power being used even when the console appears to be all the way off.
Another surprising fact on the graph is that the PlayStation 1 actually consumes less power than the GameCube and the Dreamcast. Who would have guessed?
The Xbox 360 does need to constantly take in some power though. How else did you think that it knew to wake up when you pressed the button on the wireless remote? It has to keep its wireless port running.
I still think that the Xbox 360 is a bargain to run, even at $20 in electricity each year.
by Jackzooki
Move over, iPod afficionadoes. Whether it’s cheapo MP3 players or the next super high tech media player from Archos, this site on anything but iPod has it.
Perhaps you’ve been wondering about the dominance of the iPod as the digital music player of choice. Why exactly is the iPod popular over other brands, say Creative, Archos, iRiver, and others? Is it the interface? Is it the cool Apple brand? Is it because they’re more expensive (there is such a concept in economics where the demand for some goods simply rises along with the price) and are hence more ideal to own than other brands?
So what’s the benefit you get from the premium you pay for an iPod? Most would say it’s the interface. Apple is known to design very usable and practical interfaces. Here’s where Mac OS beats Windows anytime. For many it would be the design. I mean, get an iPod Nano and set it alongside, say, a Creative Muvo, and you would be blown away by the elegance of the Nano. Never mind that the iPod doesn’t tune in to FM, nor can it record your voice.
So what does Anything but iPod have to say about the iPod?
Apple makes a half decent mp3 player. I own or have owned several different Apple MP3 players. However, I feel that there are better choices available. There are other MP3 players out there that are easier to use, that give you more for your money and still have style and class. The problem is many people do not know what else is available. I talk to many people that think an iPod is their only choice. This is why this web site was started, to show people their alternatives and to educate them so they are able to make their own informed decisions.
So there are alternatives after all, and these alternatives give us, consumers, a better choice for the simple reason that iPods will only work with iTunes, and vice-versa. You cannot sync with music from another music store (unless the tracks are in raw MP3 format). And you cannot use iTunes with a music player aside from an iPod. Talk about monopolies–they’re even better at it than Microsoft!
So what info do we get from this nifty site? We have reviews and news about non-Apple branded music players. Here’s one of the latest, on the Creative Zen V and V Plus.
Creative will be releasing two different models the V and the V Plus. The Plus will add FM radio and video. Both of them will feature all the features familiar to the Zen line and will add line-in recording.
Creative once again complicates their Zen product line. They have a great brand but they are slowly destroying it by spreading it too thin. Regardless, it will probably turn out to be a pretty good MP3 player.
Pretty straightforward, if you ask us. The point is, there are indeed other alternatives to iPods. We do have a choice. However, due to design issues and possibly peer pressure, the iPod is still the player of choice for most. After all, an Apple is an Apple is an Apple!
by David
Xboxic has a review of Kameo: Elements of Power, a game that was one of the launch titles for the Xbox 360, but recently got a price reduction.
I’ve got some mixed feelings with this game. It has a nice atmosphere, and the sound is really great. But when you’re done with the main quest, there’s just not much left to do unless you’re an achievement whore. It’s definitely not a bad game and with its price cut it’s definitely worth the money. And finally because it’s the only action adventure available on the Xbox 360 and the only one that’s next-gen worthy, I still give it a good rating.
And so in the end, the launch title still comes out looking pretty good, especially at its new lower cost, and they gave it a final score of 8 out of 10.