
Eurogamer sits down with the folks at Climax to talk about their new MotoGP title coming soon for the Xbox 360.
One of the best parts of the interview is the specs on how they are pushing the Xbox 360:
Climax: We started off on one processor and then we’ve spread out as we’ve gone along. By the time our game comes out, we’ll be using all of the processor threads at least some of the time. There will still be a lot more untapped power to be had though. We’re gunning for 4x anti-aliasing with 20 bikes at 60 frames per second so we’re having to push quite hard.
I am not one for motorcycle racing games, as I feel they are not as dynamic as the car racing games, but if the screens are any indication of actual gameplay, then it should be a very realistic game, and hopefully that will translate into a fun experience.